With the functionality Exploiting, your bakes in substance painter, will no longer create conflict, because of the proximity of objects that are not stained with each other. In 3d max you have to select and apply a number for each group of smoothing, here it is not necessary to give so many laps. This addon is intended for hard modeling and the creation of video games. Grease Pencil: New frame interpolation tools, per-layer onion skinning. Once your object is modeled, you can easily export both low and high to later work the textures in substance painter. The Blender Foundation and online developer community are proud to present Blender 2.79 Download the 2.79 Release In this release: Cycles: Built-in Denoising, Shadow catcher, Principled shader, AMD OpenCL optimizations. You can make groups of softening and hard edges including ridges in an intuitive and simple way. With this tool it is able to save time using the same workflow as in 3d max but in a much simpler and simplified way, all from a single place!!. Poly utils serves for everyday tasks that I usually need but in a more accessible and comfortable Others features for modeling are in poly utils. With Game Dev Tools you can improve your workflow between Blender and Substance Painter.Ĭontrol global width for slipted edges or individual Weights.
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